package game.targets.entity;

import game.targets.Constants;

import com.badlogic.gdx.assets.AssetManager;
import com.badlogic.gdx.graphics.g3d.Material;
import com.badlogic.gdx.graphics.g3d.Model;

public class Assets implements Constants{
	private AssetManager manager;
	
	public Assets(){
		manager=new AssetManager();
	}
	
	public void loadAssets(){
		manager.load(BOW_MODEL, Model.class);
		manager.load(ARROW_MODEL, Model.class);
		manager.load(WALL_MODEL, Model.class);
		
	}
	
	public boolean doneLoading(){
		return manager.update();
	}
	
	public AssetManager getManager(){
		return manager;
	}

}
